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Diablo 4 Nightmare Dungeons to be Buffed Before Season 1

Image: Blizzard Entertainment

Story Highlights

  • Diablo 4 is planning to enhance Nightmare Dungeons before Season 1, offering more experience rewards.
  • Nightmare Dungeon Sigils will function as fast travel items, taking players instantly to selected Nightmare Dungeons.
  • Feedback from players suggests that the current state of Nightmare Dungeons is disappointing, necessitating these changes.

Overview

In the lead-up to the inaugural season, Diablo 4’s Nightmare Dungeons are set to undergo a significant revamp. These enhancements, which include higher experience rewards and faster dungeon access, come in response to player feedback and aim to refine the overall dungeon experience.

Nightmare Dungeons: Changes and Reactions

The planned changes will see Nightmare Dungeon Sigils taking on a new function, allowing players to instantly transport to selected Nightmare Dungeons. Furthermore, these Sigils will be immediately usable once the last Nightmare Dungeon has been completed, improving the overall pace of gameplay.

These changes follow a wave of dissatisfaction among Diablo 4 players who expressed frustrations over the current state of Nightmare Dungeons. Some high-level players have described the dungeons as a “tedious, horrible experience,” even with optimal gear and abilities.

Among the complaints were the unpredictability of enemy encounters and the nature of dungeon objectives. Players described situations where they would suddenly be taken down by off-screen attacks or sudden enemy explosions. Furthermore, they took issue with objectives, with many noting that they felt repetitive, requiring players to collect items or assist non-player characters, rather than focusing on combat.

Players have also noted a lack of distinction between Nightmare Dungeons and Normal Dungeons, in terms of both rewards and gameplay experience. Many suggested that Nightmare Dungeons do not offer better loot or experience, which led to many players opting to run normal dense Elite Dungeons instead.

Some players have suggested potential solutions to the existing issues. For instance, increasing the experience multipliers per rank in Nightmare Dungeons could provide a more compelling incentive for players to engage with the intended system, rather than resorting to normal dungeon farming.

Looking Forward

The impending enhancements to Nightmare Dungeons represent an opportunity to address these player concerns. As Diablo 4 prepares to roll out its first season, it is clear that player feedback plays a pivotal role in shaping the game’s development and enhancing its gameplay experience.

Written by Shaun Savage

Shaun Savage is the founder and editor-in-chief of Video Gaming. He has been covering and writing about video games for over 9 years. He is a 2013 graduate of the Academy of Art University with an A.A. in Web Design and New Media. In his off-time, he enjoys playing video games, watching bad movies, and spending time with his family.