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Mortal Kombat 1 Remake Stress Test Codes Have Been Sent

Image: NetherRealm Studios

Story Highlights

  • The stress test codes for Mortal Kombat 1 Remake have been distributed.
  • The test is slated to commence on June 23 and will conclude on June 26.
  • The objective of this test is to assess the online infrastructure prior to the official game launch on September 19.

Mortal Kombat 1 Remake Embarks on Stress Test

Participants eager to delve into the Mortal Kombat 1 Remake have received their stress test codes. The test, scheduled to initiate tomorrow on June 23, aims to assess the game’s online services in anticipation of the official launch set for September 19.

The developer has successfully resolved an issue identified within the build yesterday, ensuring an uninterrupted playtime for participants over the weekend. The stress test will provide crucial insights to the developers, assisting them in identifying and addressing potential problems before the game’s official release.

Details of the Mortal Kombat 1 Online Stress Test

The online stress test, despite common assumptions, does not function as a Beta. The primary purpose of the test is to evaluate the game’s online infrastructure under high stress conditions. This test also remains separate from the Mortal Kombat 1 Pre-Order Beta scheduled for August 2023.

Participants can look forward to the test’s commencement at 11 a.m. EDT / 10 a.m. CDT / 8 a.m. PDT on Friday, June 23, concluding at the same time on Monday, June 26. Although the game’s test version will be downloadable before the test begins, players won’t be able to access the game until the specified start time. Attempting to launch the test version prior to the start time will trigger a “Sign in to enter this menu” error.

To partake in the online stress test, participants are required to have a Warner Bros. Games Account. Interested players can create an account by visiting account.WBGames.com. With a total download size of 6.632 GB, the Mortal Kombat 1 Online Stress Test is poised to provide invaluable data and ensure a seamless gaming experience upon its official release.

Written by Shaun Savage

Shaun Savage is the founder and editor-in-chief of Video Gaming. He has been covering and writing about video games for over 9 years. He is a 2013 graduate of the Academy of Art University with an A.A. in Web Design and New Media. In his off-time, he enjoys playing video games, watching bad movies, and spending time with his family.